millee

Mobile Games: Learning About AIDS by Playing Cricket with Condoms

Posted by CorinneRamey on May 10, 2008

In a mobile phone game in India, a cricket match is played between the teams Demons XI and Safety XI. A report about the game describes it as a “cricket-based game involving balls in the form of condoms, faithful partners, information on HIV and the symbolic AIDS red ribbon.” A team wins by avoiding “googlies and doosra balls - unsafe sex, infected blood transfusions, infected syringes and the company of bad friends.”

The game is part of a growing market of "edutainment" mobile phone games -- games that are designed to provide entertainment and be educational at the same time. MobileActive interviewed Hilmi Quraishi, project director of ZMQ Software Systems, to learn more about the project. Hilmi said that when ZMQ was founded in 2003, it wasn't with the intention of developing games for mobile phones. "Initially we were focused on designing technology solutions for the Internet, but then we realized that in order to expand our reach we need to use technology that is reaching the common man," he said.

MILLEE: English Literacy through Games on the Third Screen

Posted by CorinneRamey on Mar 18, 2008

When Matthew Kam first went to India, he noticed the lack of English literacy of children that had studied English for three or four years. Most couldn't read, didn't know simple words, and sometimes couldn't spell their own names. "We realized that those students who had taken English for three years couldn't read every letter in the alphabet," Matt said. "Teachers who were teaching English couldn't speak English themselves." However, the English literacy of these same children improved dramatically when presented with a unique learning tool: a mobile phone.

As part of his research for a computer science Ph.D., Matt is working with a team of researchers and students at the University of California at Berkley in the United States. The project, called MILLEE, or Mobile and Immersive Learning for Literacy in Emerging Economies, works to develop mobile phone games aimed at teaching literacy to children in India.